TIP

56

Blender 4.4

Advanced

Custom

Settings

Unlimited non-destructive fillets and chamfers with custom attributes

Since Blender 4.3, it's now possible to add unlimited non-destructive beveled edges using Bevel Weights through custom attributes. The original method involves assigning a Bevel Weight to an edge and adding a Bevel Modifier set to Weight mode. The updated method for multiple bevels is slightly different:

  • In Edit Mode, select an edge.

  • Go to the Properties area → Data tab → Attributes and click the + icon to create a new attribute.

  • Name the attribute (e.g., Chamfer), set the Domain to Edge, and leave Data Type as Float.

  • In the Modifier Tab, add a Bevel Modifier:

    • Set Limit MethodWeight

    • Set Edge WeightChamfer (your custom attribute)

  • Back in the Attributes tab, make sure Chamfer is selected.

  • In the viewport, press F3, search for Set Attribute, and set a value (start with 1.0; values above 1 are allowed too).

  • In the Modifier tab, optionally disable Clamp Overlap for better results.

  • Repeat the process to create additional attributes and Bevel Modifiers with different weights for different edges.

You can now have multiple edges with distinct, non-destructive bevel profiles using custom weights.

Desktop monitor containing the video tip

Unlimited non-destructive fillets and chamfers with custom attributes

Tip

56

Blender 4.4

Advanced

Unlimited non-destructive fillets and chamfers with custom attributes

Since Blender 4.3, it's now possible to add unlimited non-destructive beveled edges using Bevel Weights through custom attributes. The original method involves assigning a Bevel Weight to an edge and adding a Bevel Modifier set to Weight mode. The updated method for multiple bevels is slightly different:

  • In Edit Mode, select an edge.

  • Go to the Properties area → Data tab → Attributes and click the + icon to create a new attribute.

  • Name the attribute (e.g., Chamfer), set the Domain to Edge, and leave Data Type as Float.

  • In the Modifier Tab, add a Bevel Modifier:

    • Set Limit MethodWeight

    • Set Edge WeightChamfer (your custom attribute)

  • Back in the Attributes tab, make sure Chamfer is selected.

  • In the viewport, press F3, search for Set Attribute, and set a value (start with 1.0; values above 1 are allowed too).

  • In the Modifier tab, optionally disable Clamp Overlap for better results.

  • Repeat the process to create additional attributes and Bevel Modifiers with different weights for different edges.

You can now have multiple edges with distinct, non-destructive bevel profiles using custom weights.

Tip

56

Blender 4.4

Advanced

Unlimited non-destructive fillets and chamfers with custom attributes

Since Blender 4.3, it's now possible to add unlimited non-destructive beveled edges using Bevel Weights through custom attributes. The original method involves assigning a Bevel Weight to an edge and adding a Bevel Modifier set to Weight mode. The updated method for multiple bevels is slightly different:

  • In Edit Mode, select an edge.

  • Go to the Properties area → Data tab → Attributes and click the + icon to create a new attribute.

  • Name the attribute (e.g., Chamfer), set the Domain to Edge, and leave Data Type as Float.

  • In the Modifier Tab, add a Bevel Modifier:

    • Set Limit MethodWeight

    • Set Edge WeightChamfer (your custom attribute)

  • Back in the Attributes tab, make sure Chamfer is selected.

  • In the viewport, press F3, search for Set Attribute, and set a value (start with 1.0; values above 1 are allowed too).

  • In the Modifier tab, optionally disable Clamp Overlap for better results.

  • Repeat the process to create additional attributes and Bevel Modifiers with different weights for different edges.

You can now have multiple edges with distinct, non-destructive bevel profiles using custom weights.